The way property values are displayed:
The way concept relations are shown:
The way concept relations are shown:
Video Games
Hierarchy: | ∟ ∟ ∟ ∟ ∟ Video Games 9 coordinate concepts∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ Video Games 9 coordinate concepts∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ ∟ |
Broader terms: | |
Annotation: | /adv eff /psychol permitted
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History note: | Play and Playthings (1983-1995)X |
historyNote*: | 96; was see PLAY AND PLAYTHINGS 1984-95
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onlineNote*: | use PLAY AND PLAYTHINGS to search VIDEO GAMES 1984-95
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publicMeSHNote*: | 96; was see PLAY AND PLAYTHINGS 1984-95
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Scope note: | A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)
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activeMeSHYear*: | |
dateCreated*: | 1994-12-27X |
dateEstablished*: | 1996-01-01X |
dateRevised*: | 2004-07-07X |
recordAuthorizer*: | sjnX |
recordMaintainer*: | jlsX |
recordOriginator*: | AGSX |
Type: | |
Coordinate terms: | |
URI: | |
Labels and equivalent concepts: | Videopelit (fi) XVideopeli (fi, replaced) TV-pelit (fi, replaced) Tietokonepelit (fi, replaced) Tietokonepeli (fi, replaced) Videospel (sv) |
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